

It appears that runic magic has long been the standard method of spellcraft on other worlds. Later, this obscure art would become a topic studied in depth by the magician Nystul, who would reason that the success of runic spellweaving was related to the relative strength of inter-dimensional barriers. As they explored the chasm, the mages of the settler group encountered a number of specially-prepared rune stones which had been imbued with magical energy, and from them they were able to infer the workings of runic magic. Runic magic first came to the attention of Britannians when Sir Cabirus attempted to establish a colony in the Stygian Abyss. While runic magic requires no indurable materials and offers a flexible system of devising incantations, the reliance on gesturing makes it at times unpredictable, and inexperienced mages may be injured should they botch the casting of a runic spell. Unlike traditional Britannian magic, it does not require reagents or a spellbook, drawing its power instead from the innate powers of rune stones and the precise gestures performed by its caster. view : to restet the in-game camera.Although runic magic is a common arcane system on a number of worlds, it only functions in Britannia believed to be at places where the inter-dimensional barriers are worn thin, allowing the etheric properties of other planes to bleed through. fl : Fast level, set each level duration to 5 min (default 7 min)

hs : Half score, divide by two the number kills per player ds : Double score, double the number kills per player When a hero uses the last charge of an item, the item disappear. They are all charged, they are not permanent. They disappear after 80 seconds in the arena. They can provide some durability, damage, speed, control. The artifacts are carried in the inventory, each hero inventory has 6 slots. The Artifacts spawn periodically in the area every 10 seconds. Shop: sells gems that increases permanently the heroes statistics Portal: teleports the hero that goes througth at a random location in the map Fountain: restore 4% of max life and mana to heroes There are 4 similar bases at each corner of the arena. A hero can have multiple time the same spell. Il the last slot, his current spells will be moved and the new spell will be in the first position. The controls for the spells are A spellpack can only contains 4 spells, if a hero pick a fifth spell, he will loose the spell Here is a list of spells that can be found in function of game levels:ĭivine spells can be used only once after that the spell is removed from your spellpack. Each time a game level is passed, some spells from the new category are unlocked and can be randomly found on the ground.
